Read The Design of Everyday Things Online
Authors: Don Norman
   Â
mode error,
174
,
177â179
   Â
See also
Error
;
Mistakes
Smart displays/screens,
121
,
265â266
.
See also
Touchâsensitive displays/screens
Smart phones,
265
Soap dispensers, gesture-controlled,
115â116
Social interaction,
283â284
,
298
Social pressure, accidents and,
186â191
Socrates,
286
Sound, as signifier,
155â161
for electric cars,
157â161
Sound generators, for feedback,
23â24
Spatial cues, natural mapping and,
115
Specifications, design and correct,
234â235
Specify, as stage of execution,
41
Speech, presenting information via,
201â202
Spiral design,
222
.
See also
Iteration in design
Stage gate method of product development,
234â235
Stages of action,
40â44
Stairways of public buildings, lockouts and,
144
Standardization
   Â
of faucet design,
153
,
154
,
155
   Â
individualization
vs
.,
161
Standards
   Â
cultural,
130â132
   Â
digital time,
252â254
   Â
for electric automobile sounds,
159â160
,
161
   Â
establishing,
248â249
   Â
HDTV,
250â252
   Â
international,
131
,
248â249
   Â
necessity of,
250
Startup companies, failure of,
269â270
Stein, Robert,
289
“Sterile Cockpit Configuration,”
200
Stigler's law,
270
Stigma problem,
244â247
Story, conceptual models as form of,
57â59
Stove controls, natural mapping and,
113â115
,
116â117
,
118
Subconscious,
48
,
49
.
See also
Cognition
;
Conscious cognition
   Â
behavioral level of processing
   Â
and,
51â52
   Â
human thought as,
44â49
   Â
skilled behavior as,
206â207
   Â
slips and,
173
Subway train doors, lack of signifiers on,
134â135
Susan B. Anthony coin,
79â80
,
81â82
Sustainability, model for,
292â293
Swatch International Time,
254
“Swiss cheese model of how
   Â
errors lead to accidents,”
164
,
208â210
Switches.
See also
Controls
   Â
airplane landing gear,
135
   Â
dead man's,
142â143
   Â
description-similarity slips and,
175
   Â
light,
20â21
,
135â140
   Â
wireless,
139
System error,
66
System image,
31â32
Task analysis,
137
Tasks
   Â
activities
vs
.,
232â234
   Â
technology and changes in,
286
,
287â288
Taught helplessness,
63
Technical manuals.
See
Manuals
Technological aids, for knowledge in the head,
112â113
Technology
   Â
accommodating human behavior,
68â71
   Â
adoption of,
268â269
,
271
,
272
,
274
   Â
dependence on,
112â113
,
285â287
   Â
design and,
257
   Â
as driver of change,
267â268
,
282
,
283â285
   Â
empowerment of individuals and,
295â297
   Â
enhancing human cognition,
112â113
,
285â288
   Â
handed-up,
297
   Â
interaction design and,
5
   Â
interplay with psychology,
6â8
   Â
meaning of,
281â282
   Â
paradox of,
32â34
   Â
precision and use of,
104
   Â
product innovation and,
258
,
264â268
   Â
radical innovation and,
281
   Â
reminders and,
109
   Â
self-blame and trouble using,
63
   Â
skeuomorphic designs and,
159
   Â
standardization and,
248â254
   Â
substituting for memory,
87
Telephone numbers, remembering,
45
,
46
Telephones,
68
,
70
,
156
,
264â266
.
See also
Cell phones
Telephonoscope,
270â273
Temperature controls, refrigerator,
28â31
Temperature conversions,
101â102
Tenerife disaster,
186â187
Ten-franc coin,
79â80
Text direction/scrolling, culture and choice of,
120â121
Thermostat
   Â
conceptual model of,
57â59
,
68â69
,
181â182
   Â
control of refrigerator,
28â31
Things That Make Us Smart
(Norman),
112
,
288
Three-dimensional television,
252
Three Mile Island nuclear power plant accident,
7
Tillers,
21â22
Time
   Â
Australian Aborigines, conception of,
120
   Â
cultural differences in view of,
118â120
   Â
digital,
252â254
   Â
product development and,
236
,
238â239
   Â
Swatch International Time,
254
Time-based reminders,
109
Time stress, as cause of error,
168
Touch-sensitive displays/screens,
21
,
140
,
268â269
.
See also
Smart displays/screens
Toyoda, Sakichi,
165
Toyota Motor Company,
165
Toyota Production System,
192
,
193
Traffic conventions,
131â132
Training and licensing,
211
Transactive memory,
111â112
Transistor,
281
Transportation accidents, investigation of,
186â187
,
188â189
Turn signal switches,
99â100
Typewriters,
280
   Â
development of keyboard,
274â279
Typing
   Â
knowledge in the world and,
77â78
   Â
touch and gesture-sensitive screens and,
264
,
266
Ultra-high definition television,
252
Understanding, design and,
3â4
Understanding action, feedback and,
71â72
Underwater (scuba) diving accidents,
187â188
Universal design,
243â247
University of Toronto,
269
Use, determining how to use object,
38â40
Users
   Â
conceptual model and,
31â32
   Â
designing for,
240â241
   Â
difficulties using products and,
59â65
   Â
purchaser
vs
.,
117â118
   Â
See also
Customers
Vacuum tubes,
281
Valance, emotional,
52
Vegetable peelers, design of,
244â245
Vehicular control, mapping and,
21â22
Video conferencing,
273â274
Videophone,
270â274
Video recording, of test groups,
228â229
Visceral level of processing,
50â51
,
54â56
Voyager Books,
289
Walkers, design of,
245
Walking, cell phone usage while,
200
Wallace, Wanda,
83
Warning signals, design of,
201â202
Washer-dryer combination controls,
4
Watches
   Â
digital,
27â28
,
33â34
   Â
mode-error slips and,
178
   Â
technology and changes in design of wristwatch,
32â34
Waterfall method,
234â236
Wegner, Daniel,
112
Wheelchair, control of,
21
Whitehead, Alfred North,
101
Wireless switches,
139
“Wizard of Oz” prototype technique,
227â228
The Wonderful Wizard of Oz
(Baum),
227
Woods, David,
212
Word-gesture typing systems,
266
Wristwatch,
32â34
Xerox Corporation,
227
Zeitgeist
,
260
Zhai, Shumin,
266