Read The Design of Everyday Things Online
Authors: Don Norman
Knowledge in the head,
74â75
,
105â109
,
123
   Â
behavior and,
75â77
,
79â85
   Â
memory as,
86â91
   Â
in multiple heads, multiple devices,
111â113
   Â
prospective memory and,
107â109
   Â
remembering air-traffic control instructions and,
105â107
   Â
tradeoff with knowledge in the world,
109â111
Knowledge in the world,
74â75
,
77â79
,
123
   Â
behavior and,
75â79
   Â
Lego motorcycle construction and,
123â125
   Â
operating technology and,
216
   Â
tradeoff with knowledge in the head,
109â111
   Â
See also
Constraints
Kuhn Rikon,
244
Law, cultural convention codified into,
131
“Law of Product Development,”
xvii
,
237â239
,
261
Learned helplessness,
62â63
Learned skills,
51â53
Learning
   Â
changes in convention and new,
149â150
   Â
conscious thinking and,
45â46
,
100â101
   Â
failure and,
64
   Â
knowledge in the environment and,
78
   Â
rote,
98
Lego motorcycle,
123â125
,
129
,
130
,
262
,
263
Leveson, Nancy,
212
Levitt, Theodore,
43â44
Life cycle, product,
294
Light, stages of turning on,
40
,
42
Light controls, activity-centered,
140â141
Light, as feedback,
23â24
Light switches, mapping and,
20â21
,
135â140
Linear stages of design,
234â236
Living with Complexity
(Norman),
14
,
247
Lizard brain,
50â51
Location-based reminders,
109
Lock-ins,
143â144
Lockouts,
144â145
Locks, physical constraints and design of,
127â128
Logical constraints,
124â125
,
130
Long-term memory (LTM),
47
,
95â98
Lord, Albert Bates,
83â84
Machine-people interaction,
68
,
185
,
215
Machine-readable codes,
207
Machines, characteristics of,
5â6
Management, role in design,
34â35
Manuals,
3â4
,
26
,
27
,
29
,
180
,
185
,
294
   Â
system image and,
31
Manufacturing, product success and,
294
   Â
bridging Gulf of Execution and,
40
   Â
culture and,
118â122
   Â
faucet design and,
151
,
154
   Â
levels of,
115
   Â
minimizing chance of inappropriate actions using,
67
   Â
natural (see
Natural mapping
)
Market analytics,
224â225
Marketing
   Â
effect on design,
277â278
   Â
product success and,
294
Market research, design research
vs
.,
224â226
McAfee, Andrew,
287
Meaning, semantic constraints and,
129â130
Meaningful things, memory for,
98â100
Medicine
   Â
checklists in,
190â191
   Â
electronic records,
95
   Â
interruptions in,
200
   Â
safety reporting system,
194
Memory
   Â
acoustical,
94
   Â
approximate methods and,
100â105
   Â
for arbitrary things,
98â100
   Â
constraints and,
82â85
   Â
distortions/falsification in,
96
   Â
knowledge in the head and,
86â91
,
105â109
   Â
for meaningful things,
98â100
   Â
in multiple heads, multiple devices,
111â113
   Â
prospective,
107â109
   Â
reflective,
53â54
   Â
retrieval,
45â47
   Â
short-term (working),
92â95
   Â
structure of,
91â105
   Â
transactive,
111â112
   Â
use of mnemonics,
88
,
93â94
,
99
   Â
See also
Knowledge in the head
Memory-lapse mistakes,
171
,
172
,
185â186
,
195
,
199â200
Memory-lapse slips,
171
,
173
,
176â177
,
195
,
199â200
Mental arithmetic,
103â104
Mental models,
26
,
31
.
C
onceptual models
Metaphor, design and choice of,
120â122
Metric measurement,
149
,
253
,
254
   Â
accidents resulting from conversion,
172
,
314
Microsoft
   Â
flexible date and time formats,
70â71
   Â
InstaLoad battery contacts,
126
,
127
,
313
Microwave ovens, interlocks and,
142
Mistakes,
170â173
   Â
classification of,
179â186
   Â
confirmation messages and,
204â205
   Â
explaining away,
195â196
   Â
knowledge-based,
171â172
,
184â185
   Â
memory-lapse,
171
,
172
,
185â186
,
195
   Â
rule-based,
171
,
180â184
Mitsubishi,
269
Mode error slips,
174
,
177â179
,
207
Models
   Â
approximate,
100â105
See also
Conceptual models
Modes,
177â178
Moon, Youngme,
262â263
Moral obligations of design,
291â293
Motorcycle
   Â
Lego,
123â125
,
129
,
130
,
262
,
263
   Â
steering system,
102â103
   Â
turn signal switch,
99â100
Motor-goal,
233
Motor system, visceral response and,
50â51
Multidisciplinary approach to design,
34â36
,
238â239
,
242â243
Multitasking, error and,
200
Music, technological change and,
283
Names
   Â
identifying people by,
89â90
   Â
memory for,
98
Narrative, conceptual models as form of,
57â59
National Academy of Engineering,
286
National Aeronautics and Space Administration (NASA),
193â194
National Highway and Traffic Safety Administration (NHTSA),
157
,
159â160
National Institute of Health (NIH),
278
National Transportation Safety Board (NTSB),
135
,
188â189
,
198
,
210
Natural mapping,
22
,
113â118
.
See also
Mapping
   Â
culture and,
118â122
   Â
gesture-controlled devices and,
115â116
   Â
in industrial settings,
117
   Â
as knowledge in the world,
79
   Â
light switches and,
137â140
   Â
reducing error and,
216
   Â
spatial cues and,
115
   Â
stove controls and,
113â115
,
116â117
,
118
   Â
tradeoffs,
117â118
Negative emotional state,
49
Nest thermostat,
68â69
Nickerson, Ray,
74
Nielsen, Jakob,
229
Nissan,
158
Norman, Don
92
“Norman doors,”
1â3
Norman's law of product development,
xvii
,
237â239
,
261
,
309
310
Norms, cultural,
130â132
NTSB.
See
National Transportation Safety Board (NTSB)
Nuclear power plant accident,
7
,
201
Observation, in human-centered design,
222â226
Odyssey
(Homer),
84
Office copiers, design constraint for,
241
Our Choice
(Gore),
290
Overlearning,
45â46
OXO,
244â245
Paller, Ken,
96