Read The Heritage of Shannara Online

Authors: Terry Brooks

The Heritage of Shannara (38 page)

Until, on the same night that Par Ohmsford and his companions were betrayed in their attempt to lay hands upon the Sword of Shannara, Cog-line returned to the valley of Hearthstone and the illusion of separateness that Walker had worked so hard to maintain was shattered. It was late evening, the sun had gone west, the skies were washed with moonlight and filled with stars, and the summer air was sweet and clean with the smell of new growth. Walker was coming back from a visit to the pinnacle, a refuge he found particularly soothing, the massive stone a source from which it seemed he could draw strength. The cottage door was open and the rooms within lighted as always, but Walker sensed the difference, even before Ru-mor's purr stilled and his neck ruff bristled.

Cautiously, he moved onto the porch and into the doorway.

Cogline sat at the old wooden dining table, skeletal face bent against the glare of the oil lamps, his gray robes a weathered covering for goods long since past repair. A large, squarish package bound in oilcloth and tied with cord rested close beside him. He was eating cold food, a glass of ale almost untouched at his elbow.

“I have been waiting for you, Walker,” he told the other while he was still in the darkness beyond the entry.

Walker moved into the light. “You might have saved yourself the trouble.”

“Trouble?” The old man extended a sticklike hand, and Rumor padded forward to nuzzle it familiarly. “It was time I saw my home again.”

“Is this your home?” Walker asked. “I would have thought you more comfortable amid the relics of the Druid past.” He waited for a response, but there was none. “If you have come to persuade me to take up the charge given me by the shade, then you should know at once that I will never do so.”

“Oh, my, Walker. Never is such an impossible amount of time. Besides, I have no intention of trying to persuade you to do anything. A sufficient amount of persuading has already been done, I suspect.”

Walker was still standing in the doorway. He felt awkward and exposed and moved over to the table to sit across from Cogline. The old man took a long sip of the ale.

“Perhaps you thought me gone for good after my disappearance at the Hadeshorn,” he said softly. His voice was distant and filled with emotions that the other could not begin to sort out. “Perhaps you even wished it.”

Walker said nothing.

“I have been out into the world, Walker. I have traveled into the Four Lands, walked among the Races, passed through cities and countrysides; I have felt the pulse of life and found that it ebbs. A farmer speaks to me on the grasslands below the Streleheim, a man worn and broken by the futility of what he has encountered. ‘Nothing grows, ’ he whispers. ‘The earth sickens as if stricken by some disease. ’ The disease infects him as well. A merchant of wooden carvings and toys journeys from a small village beyond Varfleet, directionless. ‘I leave, ’ he says, ‘because there is no need for me. The people cease to have interest in my work. They do nothing but brood and waste away. ’ Bits and pieces of life in the Four Lands, Walker— they wither and fade like a spotting that spreads across the flesh. Pockets here and pockets there—as if the will to go on were missing. Trees and shrubs and growing things fail; animals and men alike sicken and die. All become dust, and a haze of that dust rises up and fills the air and leaves the whole of the ravaged land a still life in miniature of the vision shown us by Allanon.”

The sharp, old eyes squinted up at the other. “It begins, Walker. It begins.”

Walker Boh shook his head. “The land and her people have always suffered failings, Cogline. You see the shade's vision because you want to see it.”

“No, not I, Walker.” The old man shook his head firmly. “I want no part of Druid visions, neither in their being nor in their fulfillment. I am as much a pawn of what has happened as yourself. Believe what you will, I do not wish involvement. I have chosen my life in the same manner that you have chosen yours. You don't accept that, do you?”

Walker smiled unkindly. “You took up the magic because you wished to. Once-Druid, you had a choice in your life. You dabbled in a mixture of old sciences and magics because they interested you. Not so myself. I was born with a legacy I would have been better born without. The magic was forced upon me without my consent. I use it because I have no choice. It is a millstone that would drag me down. I do not deceive myself. It has made my life a ruin.” The dark eyes were bitter. “Do not attempt to compare us, Cogline.”

The other's thin frame shifted. “Harsh words, Walker Boh. You were eager enough to accept my teaching in the use of that magic once upon a time. You felt comfortable enough with it then to learn its secrets.”

“A matter of survival and nothing more. I was a child trapped in a
Druid's monstrous casting. I used you to keep myself alive. You were all I had.” The white skin of his lean face was taut with bitterness. “Do not look to me for thanks, Cogline. I haven't the grace for it.”

Cogline stood up suddenly, a whiplash movement that belied his fragile appearance. He towered above the dark-robed figure seated across from him, and there was a forbidding look to his weathered face. “Poor Walker,” he whispered. “You still deny who you are. You deny your very existence. How long can you keep up this pretense?”

There was a strained silence between them that seemed endless. Rumor, curled on a rug before the fire at the far end of the room, looked up expectantly. An ember from the hearth spat and snapped, filling the air with a shower of sparks.

“Why have you come, old man?” Walker Boh said finally, the words a barely contained thrust of rage. There was a coppery taste in his mouth that he knew came not from anger, but from fear.

“To try to help you,” Cogline said. There was no irony in his voice. “To give you direction in your brooding.”

“I am content without your interference.”

“Content?” The other shook his head. “No, Walker. You will never be content until you learn to quit fighting yourself. You work so hard at it. I thought that the lessons you received from me on the uses of the magic might have weaned you away from such childishness—but it appears I was wrong. You face hard lessons, Walker. Maybe you won't survive them.”

He shoved the heavy parcel across the table at the other man. “Open it.”

Walker hesitated, his eyes locked on the offering. Then he reached out, snapped apart the binding with a flick of his fingers and pulled back the oilcloth.

He found himself looking at a massive, leatherbound book elaborately engraved in gold. He reached out and touched it experimentally, lifted the cover, peered momentarily inside, then flinched away from it as if his fingers had been burned.

“Yes, Walker. It is one of the missing Druid Histories, a single volume only.” The wrinkled old face was intense.

“Where did you get it?” Walker demanded harshly.

Cogline bent close. The air seemed filled with the sound of his breathing. “Out of lost Paranor.”

Walker Boh came slowly to his feet. “You lie.”

“Do I? Look into my eyes and tell me what you see.”

Walker flinched away. He was shaking. “I don't care where you got it— or what fantasies you have concocted to make me believe what I know in my heart cannot possibly be so! Take it back to where you got it or let it sink into the bogs! I'll have no part of it!”

Cogline shook his wispy head. “No, Walker, I'll not take it back. I carried it out of a realm of yesterdays filled with gray haze and death to give to
you. I am not your tormentor—never that! I am the closest thing to a friend you will ever know, even if you cannot yet accept it!” The weathered face softened. “I said before that I came to help you. It is so. Read the book, Walker. There are truths in there that need learning.”

“I will not!” the other cried furiously.

Cogline stared at the younger man for long minutes, then sighed. “As you will. But the book remains. Read it or not, the choice is yours. Destroy it even, if you wish.” He drained off the remainder of his ale, set the glass carefully on the table, and looked down at his gnarled hands. “I am finished here.”

He came around the table and stood before the other. “Goodbye, Walker. I would stay if it would help. I would give you whatever it is within my power to give you if you would take it. But you are not yet ready. Another day, perhaps.”

He turned then and disappeared into the night. He did not look back as he went. He did not deviate from his course. Walker Boh watched him fade away, a shadow gone back into the darkness that had made him.

The cottage, as if by his going, turned empty and still.

“It will be dangerous, Par,” Damson Rhee whispered. “If there were a safer way, I should snatch it up in an instant.”

Par Ohmsford said nothing. They were deep within the People's Park once more, crouched in the shadows of a grove of cedar just beyond the broad splash of light cast by the lamps of the Gatehouse. It was midway toward dawn, the deepest, fullest hours of sleep, when everything slowed to a crawl amid dreams and rememberings. The Gatehouse rose up against the moonlit darkness like massive blocks stacked one upon the other by a careless child. Barred windows and bolted doors were shallow indentations in a skin made rough and coarse by weather and time. The walls warding the ravine ran off to either side and the crossing bridge stretched away behind, a spider web connecting to the tumbledown ruin of the old palace. A watch had been stationed before the main entry where a pair of matched iron portals stood closed behind a hinged grate of bars. The watch dozed on its feet, barely awake in the enveloping stillness. No sound or movement from the Gatehouse disturbed their rest.

“Can you remember enough of him to conjure up a likeness?” Damson asked, her words a brush of softness against his ear. Par nodded. It was not likely he would ever forget the face of Rimmer Dall.

She was quiet a moment. “If we are stopped, keep their attention focused on yourself. I will deal with any threats.”

He nodded once more. They waited, motionless within their concealment, listening to the stillness, thinking their separate thoughts. Par was frightened and filled with doubts, but he was mostly determined. Damson and he were the only real chance Coll and the others had. They would succeed in this risky business because they must.

The Gate watch came awake as those patrolling the west wall of the
park appeared out of the night. The guards greeted each other casually, spoke for a time, and then the watch from the east wall appeared as well. A flask was passed around, pipes were smoked, and then the guards dispersed. The patrols disappeared east and west. The Gate watch resumed their station.

“Not yet,” Damson whispered as Par shifted expectantly.

The minutes dragged by. The solitude that had shrouded the Gatehouse earlier returned anew. The guards yawned and shifted. One leaned wearily on the haft of his poleaxe.

“Now,” Damson Rhee said. She caught the Valeman by the shoulder and leaned into him. Her lips brushed his cheek. “Luck to us, Par Ohmsford.”

Then they were up and moving. They crossed into the circle of light boldly, striding out of the shadows as if they were at home in them, coming toward the Gatehouse from the direction of the city. Par was already singing, weaving the wishsong's spell through the night's stillness, filling the minds of the watch with the images he wished them to see.

What they saw were two Seekers cloaked in forbidding black, the taller of the two First Seeker Rimmer Dall.

They snapped to attention immediately, eyes forward, barely looking at the two who approached. Par kept his voice even, the magic weaving a constant spell of disguise in the minds of the willing men.

“Open!” Damson Rhee snapped perfunctorily as they reached the Gatehouse entry.

The guards could not comply quickly enough. They pulled back the hinged grate, released the outer locks, and hammered anxiously on the doors to alert the guards within. A tiny door opened and Par shifted the focus of his concentration slightly. Bleary eyes peered out in grouchy curiosity, widened, and the locks released. The doors swung back, and Par and Damson pushed inside.

They stood in a wardroom filled with weapons stacked in wall racks and stunned Federation soldiers. The soldiers had been playing cards and drinking, clearly convinced the night's excitement was over. They were caught off guard by the appearance of the Seekers and it showed. Par filled the room with the faint hum of the wishsong, blanketing it momentarily with his magic. It took everything he had.

Damson understood how tenuous was his hold. “Everyone out!” she ordered, her voice flinty with anger.

The room emptied instantly. The entire squad dispersed through adjoining doors and disappeared as if formed of smoke. One guard remained, apparently the senior watch officer. He stood uncertainly, stiffly, eyes averted, wishing he were anywhere else but where he was, yet unable to go.

“Take us to the prisoners,” Damson said softly, standing at the man's left shoulder.

The soldier cleared his throat after trying futilely to speak. “I'll need my commander's permission,” he ventured. Some small sense of responsibility for his assigned duty yet remained to him.

Damson kept her eyes fixed on the man's ear, forcing him thereby to look elsewhere. “Where is your commander?” she asked.

“Sleeping below,” the man answered. “I'll wake him.”

“No.” Damson stayed his effort to depart. “We'll wake him together.”

They went through a heavily bolted door directly across the room and started down a stairwell dimly lit by oil lamps. Par kept the wishsong's music lingering in the frightened guard's ears, teasing him with it, letting him see them as much bigger than life and much more threatening. It was all going as planned, the charade working exactly as Damson and he had hoped. Down the empty stairs they went, circling from landing to landing, the thudding of their boots the only sound in the hollow silence. At the bottom of the well there were two doors. The one on the left was open and led into a lighted corridor. The guard took them through that door to another, stopped and knocked. When there was no response, he knocked again, sharply.

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