Read The Heritage of Shannara Online

Authors: Terry Brooks

The Heritage of Shannara (207 page)

He stopped, staring out at the night. How far he had traveled, he thought in genuine amazement. How long a journey it had been. All to reach this point, to arrive at this place and time.

He paused in his meandering, faced inward to the castle spires, to the walls and towers that loomed over him, rising darkly into the night. Was this where his life was supposed to end? he wondered suddenly. Was this where the journey finally stopped?

It had been a pointless struggle if that was so.

He turned and looked down over the wall. One of the Horsemen was passing directly below, a faint luminescence against the dark. Death, he thought, but it was hard to tell. It made no difference in any case. Names notwithstanding, identities assumed aside, they were all Death in one form or another. Shadowen killers lacking use and purpose beyond their ability to destroy. Why had they allowed themselves to become so? What choice had made them thus?

He watched that rider fade and waited for the next. All night they would patrol and at dawn assemble once more before the gates to issue their challenge anew …

He caught himself. All together, before the gates.

A glimmer of hope flickered in his mind. What if he were to answer that challenge?

His face grim-set, he wheeled from the wall and went down the battlements in search of Cogline.

Dawn arrived with a silvering of the eastern skies that hinted of mist and heat. The air was still and sultry even this early, a remnant of yesterday's swelter, a promise that this summer did not intend to give way easily to autumn. Birds sounded their calls in snappish, weary tones, as if unwilling to herald the morning's start.

The Four Horsemen were assembled before the gates, lined up in the grayness on their nightmare mounts. The serpents clawed distractedly at the earth as their riders sat mutely before Paranor's high walls, specters without voice, lives without balance. As the light crested the tips of the Dragon's Teeth, War urged his monstrous carrier forward, lifted his armored hand, and struck the gate with a hollow thud. The sound lingered in the silence that followed, an echo that disappeared into the trees and the gloom. The gate shuddered and went still.

War started to turn away.

Walker Boh was waiting. He was already outside the walls, come through a hidden door in a tower barely fifty feet away. He was cloaked by his magic in a spell of invisibility, shrouded in the touch and look and smell of
ancient stone so that he appeared just another part of Paranor. They had not been looking for him. Even if they had, he believed he would not have been discovered.

He brought up his good arm, the magic already summoned, gathered within until it was white-hot, and he sent it hurtling toward the Shadowen.

The magic exploded into War and cut the unsuspecting wraith entirely in half. The serpent mount bolted, War's legs and lower torso still clinging to it, and disappeared.

Walker struck again. The magic hammered into the remaining three, catching them bunched tightly together and entirely unprepared. Fire exploded everywhere, engulfing them. The serpents reared and clawed in fury, wheeling about in an effort to escape. Walker sent the fire in front of their eyes so that they could not see and into their nostrils so that they could not smell, so that it clogged their senses and drove them mad. The Shadowen slammed up against one another, blinded and confused.

I've got them!
Walker thought in elation.

His strength was draining from him fast, but he did not relent. He dropped the spell of invisibility, saving as much of himself as he could, and pressed the attack further, willing the magic into fire, willing the fire to consume. One of the Horsemen broke free, steaming and spitting like embers kicked by a boot. It was Pestilence, the strange body come apart into a buzzing swarm of darkness, all of its shape and definition lost. Famine had gone down, horse and rider writhing on the earth in a desperate effort to extinguish the flames that were consuming them. Death spun out of control, wheeling in a frenzy.

Then the impossible happened. Through smoke and flame, come back from where it had fled stricken and ruined, War reappeared atop its serpent mount.

But War had become whole again.

Walker stared in disbelief. He had severed the Horseman at the midpoint of its body, seen the top half fall away, and now War was back together, looking as if nothing had been done to it at all.

It charged Walker, closing the distance between them, armored body leaning forward eagerly, metal gleaming in the faint dawn light. Walker could hear the thunder of the clawed feet, the rasp of breathing, the shriek of armor, and the whistle of air giving way before its coming.

It wasn't possible!

Instinctively Walker shifted the magic to meet the attack, gathering it in one final burst. It caught the Horseman and its mount in a whirlwind of fire and spun them away, sweeping them off the pathway circling the castle and down into the trees where they disappeared with a crash.

But there was no time to follow up the attack. The remaining Horsemen had recovered themselves. Death pivoted toward him, gray-cloaked and hooded, gleaming scythe lowered. Pestilence followed, hissing like a sackful of snakes, its body taking shape as it came. Walker cut Death's ser-pent's legs from beneath it and sent both tumbling in a heap. By then Pestilence
was almost on top of him. He jumped aside, cat quick. But the Horseman's outstretched fingers grazed him as it passed.

Instantly a wave of nausea swept through Walker. He dropped to his knees, weakened and dazed.
Just a touch had been all!
He swung about to track Pestilence and sent a new lance of fire into the Shadowen's dark back. Pestilence broke apart in a swarm of black flies.

Everything seemed to slow down for Walker Boh. He watched Famine approach in a heavy, sluggish, lurching rush. He tried to respond, but his strength seemed to have deserted him. He was aware of the day beginning, of new light brightening the eastern horizon, diffusing in thick, syrupy streamers across the trailing robes of departing night. He could feel the air, could taste and smell it, the scents of fresh leaves and grasses mingling with dust and heat. Paranor was a monstrous stone shadow at his elbow, close enough to touch and yet impossibly far.

He should not have dropped his cloak of invisibility. He had lost any advantage he had possessed.

He sent fire lancing into Famine and turned its attack aside, the Horse-man's skeletal body hunching and breaking apart from the blow.

Dead, but not really, Walker thought, feeling himself turning feverish and hot.

The horsemen swarmed back from all directions, serpents rising up and converging on him. Why wouldn't they die? How could they keep coming? The questions rolled thickly off his tongue, and he was aware suddenly that he was speaking them aloud, that a sort of delirium was settling in. He was impossibly weak as he stumbled back toward the wall, mustering his strength to face the renewed rush. His plan was falling apart. He had misjudged something. What was it?

He lifted his arm and sent the fire sweeping in all directions, scattering it into his attackers in a desperate effort to keep them at bay. But his strength was depleted now, expended in his initial attack, siphoned away by Pestilence. The magic barely slowed the Shadowen, who broke through its screen and came on. War threw a jagged-edged mace at him, and he watched it hurtle toward him, unable to act. At the last moment he summoned magic enough to deflect it, but still the iron struck him a glancing blow, spinning him backward into Paranor's stone with such force that the breath was knocked from him.

The blow saved his life.

As he clawed at the stone of Paranor's wall to keep himself from falling, he found the seam of the hidden door. For an instant his head cleared, and he remembered that he had left himself a way to escape if things went wrong. He had forgotten it in the rage of battle, in the grip of the fever and delirium. He still had a chance. The Four Horsemen were bearing down on him, closing impossibly fast. The fingers of his hand raced along the hidden door's seam, numb and bloodied. If only he had two hands, two arms! If only he was whole! The thought was there and gone in an instant, the despair that summoned it banished by his fury.

There was a shriek of metal and claws.

His fingers closed on the release.

The door swung inward, carrying him with it, a shapeless bundle of robes. As it did, he threw back into the space it left shards of fire as sharp as razors. He heard them tear into his pursuers, thought that perhaps he heard the Shadowen scream somewhere inside his mind.

Then he was in musty, cool darkness, the sound and fury shut away with the closing of the door, the battle over.

Cogline found him in the passageway beneath the castle's ramparts, curled in a ball, so exhausted he could not bring himself to move. With considerable effort, the old man brought Walker to his bed and laid him in it. He undressed him, sponged him with cool, clean water, gave him medicines, and wrapped him in blankets to sleep. He spoke words to Walker, but Walker could not seem to decipher them. Walker replied, but what he said was unclear. He knew that he was alive, that he had survived to fight another day, and that was all that mattered.

Shivering, aching, bone-weary from his struggle, he let himself be settled in and left in darkness to rest. He was conscious of Rumor curling up beside him, keeping watch against whatever might threaten, ready to summon Cogline if need required it. He swallowed against the dryness in his throat, thinking that the sickness would pass, that he would be well again when he woke. Determined that he would be.

His eyes closed, but as they did so his mind locked tightly on a final, healing thought.

The battle had been lost this day. The Four Horsemen had broken him again. But he had learned something from his defeat—something that ultimately would prove their undoing.

He took a long slow breath and let it out again. Sleep swept through his body in warm, relaxing waves.

The next time he faced the Shadowen, he promised himself before drifting off, sheathing his oath in layers of iron resolve, he would put an end to them.

14

W
hile Walker Boh was fighting to break free of the Four Horsemen at Paranor, Wren Elessedil was convincing the Elven High Council to engage the Federation army marching north to destroy them, and Morgan Leah was leading Damson and a small company of
free-born to rescue Padishar Creel at Tyrsis, Par Ohmsford was tracking his brother, Coll.

It was an arduous, painstaking effort. When Damson and he had separated, he had begun his search immediately, aware that Coll was only minutes ahead of him, thinking that if he was quick enough, he would surely catch up to him. Sunrise had broken, the darkness that might have hampered his efforts fading to scattered shadows and patches of mist that lingered in the trees. Coll was fleeing in mindless disregard of everything but the vision shown him by the Sword of Shannara. He was confused and terrified; his pain had been palpable. In such a state, how much effort would he make to conceal his flight? How far could he run before exhaustion overtook him?

The answer was not the one Par had anticipated. Although he was able to follow his brother's tracks easily enough, the trail clear amid a wreckage of brush and grasses, he found himself unable to gain ground. Despite everything—or perhaps because of it—Coll seemed to have discovered within himself unexpected strength. He was running from Par, not just hastening away, and he was not pausing to rest. Nor was he running in a straight line. He was charging all over the place, starting out in one direction and then within moments reversing himself, not for any discernible reason, but seemingly out of whim. It was as if he had gone mad, as if demons pursued him, shut inside his head so that he could not determine from where they came.

And, indeed, Par thought as he followed after, it must seem so to Coll.

By nightfall, he was exhausted. His face and arms were streaked with dust and sweat, his hair was matted in clumps, and his clothes were filthy. Having discarded everything else to lighten his load and give him more speed, he was carrying only the Sword of Shannara, a blanket, and a water skin. Nevertheless, he could still barely walk. He wondered how Coll had managed to stay ahead of him. His fear should have exhausted him hours ago. The Mirrorshroud and its Shadowen magic must be driving his brother like a whip would an animal. The thought made Par despair. If Coll did not slow, if he did not regain even some small measure of his judgment, the exertion would kill him. Or if the exertion didn't, then some mistake brought on by careless disregard for personal safety would. There were dangers in this country that could kill a man even when he was employing a healthy measure of caution and common sense. At the moment, it seemed, Coll Ohmsford was possessed of neither.

When he stopped finally, Par found himself just west of where the Mermidon divided, one tributary running east toward the Rabb, the other turning south toward Varfleet and the Runne. Follow the second branch far enough and you would reach the Rainbow Lake. You would also reach Southwatch. That was the direction that Coll had been traveling when it had grown too dark to follow his trail farther. The more Par considered the matter, the more it seemed that his brother had been following that path all
along—albeit in a meandering way. Back to Southwatch and the Shad-owen. It made sense, if the magic of the cloak was subverting Coll.

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