Read Leaving Mundania Online

Authors: Lizzie Stark

Leaving Mundania (38 page)

Cthulhu larp (DEXCON 13),
165–70

Cthulhu Live larp: character backgrounds,
176–81
; feedback from players,
190–94
; game play,
185–90
; planning/preparation,
171–76
,
181–84

Dagorhir larp,
44
,
46

Deadlands game,
22
,
25–26
,
159–63

Dear, William,
92–94

death, in-game,
87–88

debriefing,
207–8

Delirium larp,
212–13

Derrick (closeted gamer),
98–101
,
102

Devil's Web, The
(Pulling),
95

DEXCON,
6–18
,
155–70

Dogma 99 manifesto,
215

Double Exposure,
7

Doubt game,
203–8

Dudley, Robert (Earl of Leicester),
33
,
36

Dungeon Master, The
(Dear),
92–93

Dungeons & Dragons (D&D),
10
,
39
,
41–42
,
92–93
,
94–97

economy (in-game),
107–11
,
113

educational larp,
226

Egbert, James Dallas, III,
92–94
,
105

Eglinton Castle,
37–38

Elizabeth I, Queen,
33–35
,
36

entertainments, court,
31–36

FishDevil,
25–26
,
28–29
,
77–78
,
161

freeform games,
203

game masters (GMs),
xii
,
41

Gore, Tipper,
95–96

Grasmo, Hanne,
215

Gygax, Gary,
41

Hansen, Erlend Eidsem,
215

Henry VIII, King,
32

Hobbit War,
45

hyperslummers,
210

In Fair Verona larp,
197–202

Intercons,
48
,
227

Jaffe, Rona,
94

jeepform games,
203–4

jousting,
37–38

Katherine, Queen,
32

Kimball, James C. (Count of Winterdark),
49–51
,
54
,
64–66
,
122
,
221

Knight Realms: character development,
51–53
,
111–13
; demographics,
61–62
,
73–74
; economic rules,
107–11
,
113
; planning and operation,
56–58
,
61–67
; plots and mods,
57–61
,
111–12
; social network,
64–65
,
85–86
,
87
; stagecraft,
54–55
,
61–62
,
66–67
,
72

Knudepunkt: overview,
xiii
,
195
;
ars amandi
panel,
219–22
; atmosphere,
211–12
,
213
,
222–23
; firsttimers' session,
214–16
; parties,
214
,
218
,
222–23

Kriegsspiel
game,
39–40

Kristen (Elawyn),
116–17

LAIRE,
51

lane training,
143–46
,
147

larp: overview,
xii–xv
,
48
; as art form,
223
,
226–28
; compared to army training,
140–41
,
146–47
; compared to SCA,
43–44
; history of,
31
,
38–39
,
47
; Nordic vs. American styles of,
196
,
199–202
,
221–22
; purpose of,
xiv–xv
,
36
,
38
,
74–75
,
101
,
126
,
135
,
147
,
221
,
225–26
; as tool for self-discovery,
154
,
204–5
,
208–9
,
227

LARPA (Live Action Role Playing Association),
48

Level Five game,
228

leveling,
43
,
111–13
,
222

love and sex, in-game expression of,
201–2
,
209–10
,
219–21

Lovecraft, H. P.,
165

Lunacon,
21
,
24

Mad About the Boy larp,
212
,
213

Mandlin, Molly (Andromache),
1–5
,
9–10
,
27

manifestos,
215

Market Faire,
108–9
,
113

Martinez, Frank,
22–24
,
25–29

Mazes and Monsters
(Jaffe),
94

Mclean, Jeffrey,
125–35

medical training simulations,
138–40
,
147
,
151–54

Mellan himmel och hav
(Between Heaven and Sea),
220–21

Merritt, Jeramy,
86
,
156
,
163–64
,
172–73
,
175–76
,
185–86

meta-gaming,
78–79
,
205–6

military reenactments,
130–35

military training simulations,
138–47

monologuing,
204
,
205–6

Montgomery, Archibald,
37

moulage,
139–40

Munthe-Kass, Peter,
210

National Guard training center,
137–39

NERO (New England Role Playing Organization),
47
,
51

Nilsson, Ida,
204–7
,
213–14

1942—Noen å stole på?
(Someone to Trust?),
215–16

Nordic larp: character development,
197–98
,
200
,
222
; history of,
214–16
; reputation of,
195–96
,
209–10
; rules systems,
203
,
215
,
219
,
221–22
; styles of,
199–200
,
215–16
,
218
,
221
,
223

Nordic Larp
(Munthe-Kass),
210
,
215

Nordic Larp Talks,
209
,
214–15

NPCs (nonplayer characters),
54–57

office dynamics,
148–51

O'Hara, Brendan (Marcus, Stan Helzig, Jean-Luc LeFleur),
78
,
85
,
156–60
,
172–73
,
175–76
,
185–87

organizational training games,
147–54

Østerskov Efterskole,
209

pandemic simulations,
151–54

Pelton, Frederick Lee,
38

Pennsic War,
43

pervasive games,
216

Pettersson, Juhana,
203
,
212
,
213

physical contact,
219–20

plot writing,
59–61
,
111–12

police culture,
103–4

political larp,
221

Portaikko
game,
212

Portia Rom (character),
69–70
,
72
,
75–78
,
82–85
,
88–89

Pucci, Michael (Mr. Vendemere, Dr. Waites),
157–59
,
161–63

Pulling, Irving “Bink,” Jr.,
94
,
105

Pulling, Patricia,
94
,
95–96

PvP (player-versu-player combat),
59–60

Raaum, Margrethe,
215

racism,
100–102
,
114–15

Reiswitz, Herr von,
39–40

religion,
52
,
96–97
.
See also
Satanism

RPGA (Role-playing Gamers Association),
21

RPGs (tabletop role-playing games),
10

rules systems: overview,
41–42
; for Cthulhu,
167
,
174
; in Nordic larp,
203
,
215
,
219
,
221–22
; for organizational training,
150–51

Saarie, Tue Beck,
197

safe words,
209

Salzillo, Vincent,
7–9

Satanism, rumors of,
92
,
95–97

Scandinavian larp.
See
Nordic larp

Schaller, Geoff (Carlos),
74–75
,
78
,
109

Secrets of the Necronomicon,
148–49

7 Steps Ahead, LLC,
147–48

sex and love, in-game expression of,
201–2
,
209–10
,
219–21

sexism,
115–16
,
119–20
,
122

Shattered larp,
155–56
,
157–59

SIL (Harvard Society for Interactive Literature),
47
,
148

simulations.
See
training simulations

Sleeping: The LARP,
164–65

social bonding, xv,
64–65
,
74–75
,
87
,
140
,
193–94

Society for Creative Anachronism (SCA),
42–44

Stark, Lizzie: background, xv–xvi,
5
,
86
; in Denmark,
195–223
; at DEXCON
13
,
155–70
; as Madame Blavatsky,
166
,
168–69
; as novice GM,
171–72
,
174–76
,
185
,
191
; as Ophelia,
176
,
186
; as Portia Rom,
69–70
,
72
,
75–78
,
82–85
,
88–89
; self-consciousness,
71–73
,
77
,
191
,
227
; self-discovery,
227
; as Verva Malone,
6
,
9
,
12–13

statistics, character,
20
,
41
,
56
,
75
,
181

steampunk,
166

Stenros, Jaakko,
201–2
,
221

stereotypes, of gamers,
xiii–xiv
,
91–92
,
97–98
,
104–5

Stern, Dave,
19–24
,
26–27

Stern, Gene (Garth, Billiam),
19–22
,
24–28
,
172
,
176
,
186
,
189

Stern, Renny (Ralphard),
19–23
,
25–28

suicides,
92
,
94
,
95–96
,
105

System Danmarc
larp,
210
,
221

tabletop role-playing games (RPGs),
10

tango,
197
,
200
,
202

Team Evil,
59–60

theater, participatory,
226

theater-style larp,
47

360° ideal,
215–16

trade systems,
78
,
108–9

training simulations: overview,
137–40
; types of,
141–54

Travance Chronicle
,
79–84

Tudor pageants,
31–36

Turku manifesto,
215

Vampire: The Masquerade,
47–48

Victorian era,
37–38

violence,
97
,
201–2
,
219

war gaming,
40
,
126

war reenactments,
130–35

weaponry,
xiv
,
45
,
46–47
,
70–71
,
127
,
129–30

Week in Denmark, A,
196
,
202–3
,
209

Wesley, Dave,
40

Wiese, Brian,
44–46

Wieslander, Emma,
219–22

Wing, Avonelle “Avie”,
8–9
,
10–11
,
13
,
15–17

witchcraft,
92
,
95
,
96–97

Wolfson, Jen (Mixolydia),
117–19

workshops, pregame,
199

Wrigstad, Tobias,
204

Wyrd Con,
226–27

 

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