Read Fugitive Prince Online

Authors: Janny Wurts

Fugitive Prince (82 page)

pronounced: kar-fay-el

root meaning:
kar’i’ffael
—literal translation “twist the dark”/colloquialism for “intrigue”

KARMAK—plain located in the northern portion of the principality of Camris, Tysan. Site of numerous First Age battles where Paravian forces opposed Khadrim packs that bred in volcanic sites in the northern Tornir Peaks.

pronounced: kar-mack

root meaning:
karmak
—wolf

KATHTAIRR—landmass in the southern ocean, across the world from Paravia.

pronounced: kath-tear

root meaning:
kait-th’era
—empty place

KEI—birthname for Jeynsa s’Valerient.

pronounced: kay

root meaning:
ka’i
—the girl

KELLIS—clan elder and Duchess of Mainmere.

pronounced: kell-iss

root meaning:
kiel’liess
—balm of grief

KHADRIM—drake-spawned creatures, flying, fire-breathing reptiles that were the scourge of the Second Age. By the Third Age, they had been driven back and confined in the Sorcerers’ Preserve in the volcanic peaks in north Tysan.

pronounced: kaa-drim

root meaning:
khadrim
—dragon

KHARADMON—Sorcerer of the Fellowship of Seven; discorporate since rise of Khadrim and Seardluin leveled Paravian city at Ithamon in Second Age 3651. It was by Kharadmon’s intervention that the survivors of the attack were sent to safety by means of transfer from the fifth lane power focus. Currently constructing the star ward to guard against invasion of wraiths from Marek.

pronounced: kah-rad-mun

root meaning:
kar’riad en mon
—phrase translates to mean “twisted thread on the needle” or colloquialism for “a knot in the works”

KHETIENN
—name for a brigantine owned by Arithon; also a small spotted wildcat native to Daon Ramon Barrens that became the s’Ffalenn royal sigil.

pronounced: key-et-ee-en

root meaning:
kietienn
—small leopard

KORIANI—possessive form of the word “Koriathain”; see entry.

pronounced: kor-ee-ah-nee

KORIAS—southwestern principality of Tysan.

pronounced: kor-ee-as

root meaning:
cor
—ship, vessel;
i’esh
—nest, haven

KORIATHAIN—order of enchantresses ruled by a circle of Seniors, under the power of one Prime Enchantress. They draw their talent from the orphaned children they raise, or from daughters dedicated to service by their parents. Initiation rite involves a vow of consent that ties the spirit to a power crystal keyed to the Prime’s control.

pronounced: kor-ee-ah-thain—to rhyme with “main”

root meaning:
koriath
—order;
ain
—belonging to

KOSHLIN—influential trade minister from Erdane, renowned for his hatred of the clans, and for his support of the headhunters’ leagues.

pronounced: kosh-lynn

root meaning:
kioshlin
—opaque

LANSHIRE—northwestern principality of Havish. Name taken from wastes at Scarpdale, site of First Age battles with Seardluin that seared the soil to a slag waste.

pronounced: lahn-sheer-e (last “e” is nearly subliminal)

root meaning:
lan’hansh’era
—place of hot sands

LAW OF THE MAJOR BALANCE—founding order of the powers of the Fellowship of Seven, as written by the Paravians. The primary tenet is that no force of nature should be used without consent, or against the will of another living being.

LIRENDA—First Senior Enchantress to the Prime, Koriani order; Morriel’s intended successor. pronounced: leer-end-ah

root meaning:
lyron
—singer;
di-ia
—a dissonance (the hyphen denotes a glottal stop)

LORN—town on the northcoast of Atainia, Tysan. pronounced: lorn

root meaning:
loern
—an Atherian fish

LUHAINE—Sorcerer of the Fellowship of Seven—discorporate since the fall of Telmandir. Luhaine’s body was pulled down by the mob while he was in ward trance, covering the escape of the royal heir to Havish.

pronounced: loo-hay-ne

root meaning:
luirhainon
—defender

LYRANTHE—instrument played by the bards of Athera. Strung with fourteen strings, tuned to seven tones (doubled). Two courses are “drone strings” set to octaves. Five are melody strings, the lower three courses being octaves, the upper two, in unison.

pronounced: leer-anth-e (last “e” being nearly subliminal)

root meaning:
lyr
—song,
anthe
—box

LYSAER s’ILESSID—prince of Tysan, 1497th in succession after Halduin,
founder of the line in Third Age Year One. Gifted at birth with control of Light, and Bane of Desh-Thiere.

pronounced: lie-say-er

root meaning:
lia
—blond, yellow or light,
saer
—circle

MAENALLE s’GANNLEY—former steward and
caithdein
of Tysan; put

on trial for outlawry and theft on the trade roads; executed by Lysaer

s’Ilessid at Isaer, Third Age 5645.

pronounced: may-nahl-e (last “e” is nearly subliminal) root meaning:
maeni
—to fall, disrupt;
alli
—to save or preserve colloquial translation: “to patch together”

MAENOL—heir, after Maenalle s’Gannley, steward and
caithdein
of

Tysan.

pronounced: may-nall

root meaning:
maeni’alli
—“to patch together”

MAINMERE—town at the head of the Valenford River, located in the principality of Taerlin, Tysan. Built by townsmen on a site originally kept clear to free the second lane focus in the ruins farther south.

pronounced: main-meer-e (“e” is subliminal)

root meaning:
maeni
—to fall, interrupt;
miere
—reflection, colloquial translation: “disrupt continuity”

MATHORN MOUNTAINS—range that bisects the Kingdom of Rathain east to west.

pronounced: math-orn

root meaning:
mathien
—massive

MATHORN ROAD—way passing to the south of the Mathorn Mountains, leading to the trade city of Etarra from the west.

pronounced: math-orn

root meaning:
mathien
—massive

MEARN s’BRYDION—youngest brother of Duke Bransian of Alestron. Ducal emissary to Lysaer s’Ilessid’s Alliance of Light.

pronounced: may-arn

root meaning:
mierne
—to flit

MELHALLA—High Kingdom of Athera once ruled by the line of s’Ellestrion. The last prince died in the crossing of the Red Desert.

pronounced: mel-hall-ah

root meaning:
maelhallia
—grand meadows/plain—also word for an open space of any sort.

MELOR RIVER—located in the principality of Korias, Tysan. Its mouth forms the harbor for the port town of West End.

pronounced: mel-or

root meaning:
maeliur
—fish

MERIOR BY THE SEA—small seaside fishing village on the Scimlade peninsula in Alland, Shand. Once the temporary site of Arithon’s shipyard.

pronounced: mare-ee-or

root meaning:
merioren
—cottages

MIDDLECROSS—town on the shores of Riverton Narrows, in Korias, Tysan.

MIN PIERENS—archipelago to the west of the Kingdom of West Shand, in the Westland Sea.

pronounced: min—to rhyme with “pin,” pierre-ins

root meaning:
min
—purple;
pierens
—shoreline

MINCRESS—port town on Stormwell Gulf, in Camris, Tysan.

pronounced: min-cress

root meaning:
min
—purple;
crias
—inlet

MINDERL BAY—body of water behind Crescent Isle off the east coast of Rathain.

pronounced: mind-earl

root meaning:
minderl
—anvil

MIRALT HEAD—port city in northern Camris, Tysan.

pronounced: meer-alt

root meaning:
m’ier
—shore;
alt
—last

MOGG’s FEN—marsh located in Korias, Tysan.

pronounced: mog’s fen

root meaning:
miog
—cattail

MORNOS—city on the westshore of Lithmere, Havish.

pronounced: more-nose

root meaning:
moarnosh
—a coffer, specifically where a greedy person would hoard valuables.

MORRIEL—Prime Enchantress of the Koriathain since the Third Age 4212.

pronounced: more-real

root meaning:
moar
—greed;
riel
—silver

MORVAIN—city located in the principality of Araethura, Rathain, on the coast of Instrell Bay. Elaira’s birthplace.

pronounced: more-vain

root meaning:
morvain
—swindlers’ market

NARMS—city on the coast of Instrell Bay, built as a craft center by Men in the early Third Age. Best known for dyeworks.

pronounced: narms—to rhyme with “charms”

root meaning:
narms
—color

NORTHERLY—remote fishing and fur trappers’ village on the northern point of Tysan.

NORTHSTRAIT—narrows between the mainland spur of northern Tysan, and the Trow Islands.

ORLAN—pass through the Thaldein Mountains, also location of the Camris clans’ west outpost, in Camris, Tysan. Known for barbarian raids.

pronounced: or-lan

root meaning:
irlan
—ledge

ORLEST—galleymen’s port on the coast of Korias, Tysan; also known for its salt harvest.

pronounced: or-lest

root meaning:
iorlest
—salt

ORVANDIR—principality located in northeastern Shand.

pronounced: or-van-deer

root meaning:
orvein
—crumbled;
dir
—stone

OSTERMERE—harbor and trade city, once smugglers’ haven, located in Carithwyr, Havish; current seat of Eldir, King of Havish.

pronounced: os-tur-mere

root meaning:
ostier
—brick;
miere
—reflection

PARAVIAN—name for the three old races that inhabited Athera before Men. Including the centaurs, the sunchildren, and the unicorns, these races never die unless mishap befalls them; they are the world’s channel, or direct connection to Ath Creator. pronounced: par-ai-vee-ans

root meaning:
para
—great;
i’on
—fate or “great mystery”

PERDITH—city located on the eastshore in East Halla, Melhalla; known for its armorers.

pronounced: per-dith

root meaning:
pirdith
—anvil

PESQUIL—Mayor of the Northern League of Headhunters, at the time of the battle of Strakewood Forest. His strategies caused the Deshir clans the most punishing losses. Died of a clan vengeance arrow during the crossing of Valleygap in Third Age 5646.

pronounced: pes-quil like “pest-quill”

root meaning not from the Paravian

QUARN—town on the trade road that crosses Caithwood in Taerlin, Tysan.

pronounced: kwarn

root meaning:
quarin
—ravine, canyon

QUEN—deceased half-wit who once served as door guard and servant to the Prime Enchantress of the Koriathain, Morriel.

pronounced: cue-en

root meaning:
quenient
—witless

QUINOLD—Lord Chancellor of Avenor, and a member of Lysaer s’Ilessid’s inner cabal.

pronounced: kwin-old

root meaning:
quen
—one who is narrow-minded

RADMOORE DOWNS—meadowlands in Midhalla, Melhalla. pronounced: rad-more

root meaning:
riad
—thread;
mour
—carpet, rug

RATHAIN—High Kingdom of Athera ruled by descendants of Torbrand s’Ffalenn since Third Age Year One. Sigil: black-and-silver leopard on green field.

pronounced: rath-ayn

root meaning:
roth
—brother;
thein
—tower, sanctuary

RAUVEN TOWER—home of the s’Ahelas mages who brought up Arithon s’Ffalenn and trained him to the ways of power. Located on the splinter world, Dascen Elur, through West Gate.

pronounced: raw-ven

root meaning:
rauven
—invocation

RIATHAN PARAVIANS—unicorns, the purest and most direct connection to Ath Creator; the prime vibration channels directly through the horn.

pronounced: ree-ah-than

root meaning:
ria—
to touch;
ath
—prime life force;
ri’athon
—one who touches divinity

RIVERTON—trade town at the mouth of the Ilswater river, in Korias, Tysan; site of Lysaer’s royal shipyard.

ROCKBAY HARBOR—body of water above Southstrait that divides Shand from West Shand.

ROCKFELL PIT—deep shaft cut into Rockfell Peak, used to imprison harmful entities throughout all three ages. Located in the principality of West Halla, Melhalla; became the warded prison for Desh-thiere.

pronounced: rock-fell

root meaning not from the Paravian

ROCKFELL VALE—valley below Rockfell Peak, located in principality of West Halla, Melhalla.

pronounced: rockfell vale

root meaning not from the Paravian

s’AHELAS—family name for the royal line appointed by the Fellowship Sorcerers in Third Age Year One to rule the High Kingdom of Shand. Gifted geas: farsight.

pronounced: s’ah-hell-as

root meaning:
ahelas
—mage-gifted

SANPASHIR—desert waste on the southcoast of Shand.

pronounced: sahn-pash-eer

root meaning:
san
—black or dark;
pash’era
—place of grit or gravel

SANSHEVAS—town located on the southcoast of Alland, Kingdom of Shand.

pronounced: san-shev-as

root meaning:
san
—black;
sheivas
—flint

s’BRYDION—ruling line of the Dukes of Alestron. The only old blood clansmen to maintain rule of their city through the uprising that defeated the rule of the high kings.

pronounced: s’bride-ee-on

root meaning:
baridien
—tenacity

SEARDLUIN—drake-spawned, vicious, intelligent, catlike predators that roved in packs whose hierarchy was arranged for ruthless and
efficient slaughter of other living things. By the middle of the Second Age, they had been battled to extinction.

pronounced: seerd-lwin

root meaning:
seard
—bearded;
luin
—feline

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