Read Makers Online

Authors: Cory Doctorow

Tags: #Science Fiction, #Fiction, #Dystopian

Makers (28 page)

Now he stared morosely at the empty swimming pool six stories below his balcony, filled with blowing garbage, leaves, and a huge wasps’ nest. His father’s music was in his ears, distantly now and fading with his cold. He should call the old man, back home in Westchester County, retired now. They talked only rarely these days, three or four times a year on birthdays and anniversaries. No fight had started their silence, only busy lives grown apart.

He should call the old man, but instead he got dressed and went for a jog around the block, trying to get the wet sick wheeze out of his whistling breath, stopping a couple times to blow his nose. The sun was like a blowtorch on his hair, which had grown out of his normal duckling fuzz into something much shaggier. His head baked, the cold baked with it, and by the time he got home and chugged a quart of orange juice, he was feeling fully human again and ready for a shower, street clothes and a turn at the old ticket-window at work.

The queue snaked all the way through the market and out to the street, where the line had a casual, party kind of atmosphere. The market kids were doing a brisk business in popsicles, homemade colas, and clever origami stools and sun-beds made from recycled cardboard. Some of the kids recognized him and waved, then returned to their hustle.

He followed the queue through the stalls. The vendors were happier than the kids, if that was possible, selling stuff as fast as they could set it out. The queue had every conceivable kind of person in it: old and young, hipsters and conservative rawboned southerners, Latina moms with their babies, stone-faced urban homeboys, crackers, and Miami Beach queers in pastel shorts. There were old Jewish couples and smartly turned out European tourists with their funny two-tone shag cuts and the filter masks that they smoked around. There was a no-fooling Korean tour group, of the sort he’d seen now and again in Disney World, led by a smart lady in a sweltering little suit, holding an umbrella over her head.

“Lester, what the fuck?” he said, grinning and laughing as he clapped Lester on the shoulder, taking a young mall-goth’s five bucks out of a hand whose fingernails were painted with chipped black polish. “What the hell is going on here?”

Lester laughed. “I was saving this for a surprise, buddy. Record crowds—growing every day. There’s a line up in the morning no matter how early I open and no matter what time I close, I turn people away.”

“How’d they all find out about it?”

Lester shrugged. “Word of mouth,” he said. “Best advertising you can have. Shit, Perry, you just got back from ten cities where they want to clone this thing—how did they find out about it?”

Perry shook his head and marveled at the queue some more. The Korean tour group was coming up on them, and Perry nudged Lester aside and got out his ticket-roll, the familiar movements lovely after all that time on the road.

The tour guide put a stack of twenties down on the counter. “I got fifty of ’em,” she said. “That’s five hundred bucks.” She had an American accent, somewhere south of the Mason-Dixon line. Perry had been expecting a Korean accent, broken English.

Perry riffled the bills. “I’ll take your word for it.”

She winked at him. “They got off the plane and they were all like, ’Screw Disney, we have one of those in Seoul, what’s new, what’s American?’ So I took them here. You guys totally rock.”

He could have kissed her. His heart took wing. “In you go,” he said. “Lester will get you the extra ride vehicles.”

“They’re all in there already,” he said. “I’ve been running the whole fleet for two weeks and I’ve got ten more on order.”

Perry whistled. “You shoulda said,” he said, then turned back to the tour guide. “It might be a little bit of a wait.”

“Ten, fifteen minutes,” Lester said.

“No problem,” she said. “They’ll wait till kingdom come, provided there’s good shopping to be had.” Indeed the tour group was at the center of a pack of vendor-kids, hawking busts and tattoos, contacts and action-figures, kitchenware and cigarette lighters.

Once she was gone, Lester gave his shoulder another squeeze. “I hired two more kids to bring the ride cars back around to the entrance.” When Perry had left, that had been a once-daily chore, something you did before shutting down for the night.

“Holy crap,” Perry said, watching the tour group edge toward the entrance, slip inside in ones and twos.

“It’s amazing, isn’t it?” Lester said. “And wait till you see the ride!”

Perry didn’t get a chance to ride until much later that day, once the sun had set and the last market-stall had been shut and the last rider had been chased home, when he and Lester slugged back bottles of flat distilled water from their humidity-still and sat on the ticket counter to get the weight off their tired feet.

“Now we ride,” Lester said. “You’re going to love this.”

The first thing he noticed was that the ride had become a lot less open. When he’d left, there’d been the sense that you were in a giant room—all that dead Wal-Mart—with little exhibits spread around it, like the trade-floor at a monster-car show. But now the exhibits had been arranged out of one another’s sight-lines, and some of the taller pieces had been upended to form baffles. It was much more like a carny haunted house trade-show floor now.

The car circled slowly in the first “room,” which had accumulated a lot of junk that wasn’t mad inventions from the heyday of New Work. There was a chipped doll-cradle, and a small collection of girls’ dolls, a purse spilled on the floor with photos of young girls clowning at a birthday party. He reached for the joystick with irritation and slammed it toward minus one—what the hell was this crap?

Next was a room full of boys’ tanks and cars and trading cards, some in careful packages and frames, some lovingly scuffed and beaten up. They were from all eras, and he recognized some of his beloved toys from his own boyhood among the mix. The items were arranged in concentric rings—one of the robots’ default patterns for displaying materials—around a writhing tower of juddering, shuddering domestic robots that had piled one atop the other. The vogue for these had been mercifully brief, but it had been intense, and for Perry, the juxtaposition of the cars and the cards, the tanks and the robots made something catch in his throat. There was a statement here about the drive to automate household chores and the simple pleasure of rolling an imaginary tank over the imaginary armies of your imaginary enemies. So, too, something about the collecting urge, the need to get every card in a set, and then to get each in perfect condition, and then to arrange them in perfect order, and then to forget them altogether.

His hand had been jerking the joystick to plus one all this time and now he became consciously aware of this.

The next room had many of the old inventions he remembered, but they were arranged not on gleaming silver tables, but were mixed in with heaps of clothing, mountains of the brightly colored ubiquitous t-shirts that had gone hand in hand with every New Work invention and crew. Mixed in among them were some vintage tees from the dotcom era, and perched on top of the mountain, staring glassily at him, was a little girl-doll that looked familiar; he was almost certain that he’d seen her in the first doll room.

The next room was built out of pieces of the old “kitchen” display, but there was disarray now, dishes in the sink and a plate on the counter with a cigarette butted out in the middle of it. Another plate lay in three pieces on the linoleum before it.

The next room was carpeted with flattened soda tins that crunched under the chair’s wheels. In the center of them, a neat workbench with ranked tools.

The ride went on and on, each room utterly different from how he’d left it, but somehow familiar too. The ride he’d left had celebrated the New Work and the people who’d made it happen, and so did this ride, but this ride was less linear, less about display more—

“It’s a story,” he said when he got off.

“I think so too,” Lester said. “It’s been getting more and more story-like. The way that doll keeps reappearing. I think that someone had like ten of them and just tossed them out at regular intervals and then the plus-oneing snuck one into every scene.”

“It’s got scenes! That’s what they are, scenes. It’s like a Disney ride, one of those dark rides in Fantasyland.”

“Except those suck and our ride rocks. It’s more like Pirates of the Caribbean.”

“Have it your way. Whatever, how freaking weird is that?”

“Not so weird. People see stories like they see faces in clouds. Once we gave them the ability to subtract the stuff that felt wrong and reinforce the stuff that felt right, it was only natural that they’d anthropomorphize the world into a story.”

Perry shook his head. “You think?”

“We have this guy, a cultural studies prof, who comes practically every day. He’s been telling me all about it. Stories are how we understand the world, and technology is how we choose our stories.

“Check out the Greeks. All those Greek plays, they end with the deus ex machina—the playwright gets tired of writing, so he trots a god out on stage to simply point a finger at the players and make it all better. You can’t do that in a story today, but back then, they didn’t have the tools to help them observe and record the world, so as far as they could tell, that’s how stuff worked!

“Today we understand a little more about the world, so our stories are about people figuring out what’s causing their troubles and changing stuff so that those causes go away. Causal stories for a causal universe. Thinking about the world in terms of causes and effects makes you seek out causes and effects—even where there are none. Watch how gamblers play, that weird cargo-cult feeling that the roulette wheel came up black a third time in a row so the next spin will make it red. It’s not superstition, it’s kind of the opposite—it’s causality run amok.”

“So this is the story that has emerged from our collective unconscious?”

Lester laughed. “That’s a little pretentious, I think. It’s more like those Japanese crabs.”

“Which Japanese crabs?”

“Weren’t you there when Tjan was talking about this? Or was that in Russia? Anyway. There are these crabs in Japan, and if they have anything that looks like a face on the backs of their shells, the fishermen throw them back because it’s bad luck to eat a crab with a face on its shell. So the crabs with face-like shells have more babies. Which means that gradually, the crabs’ shells get more face-like, since all non-face-like shells are eliminated from the gene-pool. This leads the fishermen to raise the bar on their selection criteria, so they will eat crabs with shells that are a little face-like, but not very face-like. So all the slightly face-like crab-shells are eliminated, leaving behind moderately face-like shells. This gets repeated over several generations, and now you’ve got these crabs that have vivid faces on their shells.

“We let our riders eliminate all the non-story-like elements from the ride, and so what’s left behind is more and more story-like.”

“But the plus-one/minus-one lever is too crude for this, right? We should give them a pointer or something so they can specify individual elements they don’t like.”

“You want to encourage this?”

“Don’t you?”

Lester nodded vigorously. “Of course I do. I just thought that you’d be a little less enthusiastic about it, you know, because so much of the New Work stuff is being de-emphasized.”

“You kidding? This is what the New Work was all about: group creation! I couldn’t be happier about it. Seriously—this is so much cooler than anything that I could have built. And now with the network coming online soon—wow. Imagine it. It’s going to be so fucking weird, bro.”

“Amen,” Lester said. He looked at his watch and yelped. “Shit, late for a date! Can you get yourself home?”

“Sure,” Perry said. “Brought my wheels. See you later—have a good one.”

“She’s amazing,” Lester said. “Used to weigh 900 pounds and was shut in for ten years. Man has she got an imagination on her. She can do this thing—”

Perry put his hands over his ears. “La la la I’m not listening to you. TMI, Lester. Seriously. Way way TMI.”

Lester shook his head. “You are such a prude, dude.”

Perry thought about Hilda for a fleeting moment, and then grinned. “That’s me, a total puritan. Go. Be safe.”

“Safe, sound, and slippery,” Lester said, and got in his car.

Perry looked around at the shuttered market, rooftops glinting in the rosy tropical sunset. Man he’d missed those sunsets. He snorted up damp lungsful of the tropical air and smelled dinners cooking at the shantytown across the street. It was different and bigger and more elaborate every time he visited it, which was always less often than he wished.

There was a good barbecue place there, Dirty Max’s, just a hole in the wall with a pit out back and the friendliest people. There was always a mob scene around there, locals greasy from the ribs in their hands, a big bucket overflowing with discarded bones.

Wandering towards it, he was amazed by how much bigger it had grown since his last visit. Most buildings had had two stories, though a few had three. Now almost all had four, leaning drunkenly toward each other across the streets. Power cables, network cables and clotheslines gave the overhead spaces the look of a carelessly spun spider’s web. The new stories were most remarkable because of what Francis had explained to him about the way that additional stories got added: most people rented out or sold the right to build on top of their buildings, and then the new upstairs neighbors in turn sold their rights on. Sometimes you’d get a third-storey dweller who’d want to build atop two adjacent buildings to make an extra-wide apartment for a big family, and that required negotiating with all of the “owners” of each floor of both buildings.

Just looking at it made his head hurt with all the tangled property and ownership relationships embodied in the high spaces. He heard the easy chatter out the open windows and music and crying babies. Kids ran through the streets, laughing and chasing each other or bouncing balls or playing some kind of networked RPG with their phones that had them peeking around corners, seeing another player and shrieking and running off.

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